Fallout Shelter How To Fix Mr Handy
" I am a Mister Handy model robot. The pride of General Atomics International! "
Mister Handy is a robot character added to Fallout Shelter with the Android release on August 13, 2015.
Contents
- i Characteristics
- 1.1 Gameplay attributes
- 2 Quest Reward Location
- 2.ane Single-phase quests
- ii.2 Weekly quests
- ii.three Multi-Stage Questlines
- 2.four Express fourth dimension quests
- 3 Gallery
Characteristics
The Mister Handy is a robotic banana to the overseer of the vault. It will motility around on a single flooring of the vault collecting resource and defending that floor from incidents. As well, Mister Handies can be sent into the wasteland to get together caps.
Mister Handies can be plant as a legendary rarity card in lunchboxes and also can be purchased straight in Mister Handy boxes (which function like single-card lunchboxes at the same price as a five-carte lunchbox) or in one of the starter packs. Mister Handy boxes can also be obtained through objectives every bit a reward.
Gameplay attributes
- Mister Handies tin be renamed. They all are initially named "Mr. Handy."
- Only ane Mister Handy may exist placed per flooring in a vault. A maximum number of five Mister Handies can be collecting caps in the wasteland simultaneously.
- Mister Handies in the wasteland collect just caps. They practice not collect weapons or outfits and they avert all fights. A single Mr. Handy can collect/comport a maximum of five,000 caps; once a Mr. Handy is "full" information technology will render to the vault.
- In the vault, a Mister Handy defaults to collecting resources but tin can be instructed non to. Responding to incidents is not optional but a Mister Handy can be dragged away temporarily. They do not trigger dwellers to gain levels or complete training levels.
- A Mister Handy will follow invaders to fight them in every room on its floor. Invaders will cease in each room and wait for it to catch up. Its standard weapons are a flamer and built in rotary saw.
- While Mister Handies take damage like a dweller, they cannot be healed. Damage just accumulates until they are destroyed. Once destroyed, they can be fully repaired for ii,000 caps or removed from the vault like a dead dweller.
- When a Mister Handy is destroyed, it explodes similar a mini nuke.
- Unlike dwellers, Mister Handies can exist revived in survival style. The cost to practise and so is notwithstanding 2,000 caps.
- When a Mister Handy is added to the vault, a Mister Handy aircraft box will announced in a storage room. A box will appear in all storage rooms regardless of the number of Mister Handies within the vault.
- Every bit Mr. Handy walks through the rooms in his assigned floor he will sometimes say "clever" things.
Quest Reward Location
Unmarried-stage quests
Quest name | Long description | Quest objective | Short clarification | Requirements | Other Rewards |
---|---|---|---|---|---|
Queen of the Deathclaws! | A Raider calling herself the Queen of the Deathclaws has been terrorizing the Wasteland! | 1. Impale the Queen of the Deathclaws. two. Kill the Queen's Alpha Deathclaw. | Defeat an Alpha Deathclaw and the Raider controlling information technology. | Level 45 dwellers | Nuka-Cola Breakthrough x3 Legendary junk |
Too Good to be True | That abased Vault stocked with supplies? That'south Deathclaw territory now. How he got in there, nobody knows, but you won't become to the stash without facing him first. Fourth dimension to intermission out the large guns! | Merits the supply stash in the abandoned Vault. | Claim a stash of supplies... if you can get past the Deathclaw that's guarding them! | Level 50 dwellers Minigun 7 Strength | Lunchbox |
Welcome to Paradise | I've discovered a map leading to Vault 242, where the "Dwellers" were all creatures rather than humans. I should follow the map and unlock the secrets this Vault has to offer. | 1 Explore Vault 242. 2 Impale the Alpha Deathclaw. | Unlock the secrets of Vault 242. | Level l dwellers 15+ DAM weapons | Pet carrier Burn hydrant bat |
With Friends Similar These | I've found a bribe note written by a Raider Dominate named Willard Glover. He says he's captured a settler and taken him to the nearby Corvega Manufactory. | 1 Kill Willard Glover. 2 Rescue the settler. | Rescue the settler trapped in the Corvega Factory. | Level 50 dwellers fifteen+ DAM weapons | Pet carrier MIRV |
Robot Retrieval | We call back Vault-Tec delivered a Mr. Handy box to this building. Pip pip cheerio! | Discover the Mr. Handy Box. | Observe the Mr. Handy Box. | Level 50 dwellers | Legendary junk Rare weapon |
Bespeak Failure | You've picked upwards a distress signal emanating from the supposedly abandoned Vault 233. It's up to you to investigate. | Discover the source of the Vault 233 distress bespeak. | Follow up on the old distress signal emanating from Vault 233! | Level 28 dwellers 11+ DAM weapons | Rare weapon 1,200 caps |
Collector's Edition | We've heard that local Raiders take found a brand-new Mr. Handy, nevertheless in his original box, in an abandoned industrial edifice. Nosotros should try to get our hands on this collector'due south item before those Raiders ruin information technology. | Retrieve the Mr. Handy Box. | Think a brand-new Mr. Handy from Raiders. | Level 25 dwellers 9+ DAM weapons | Theme recipe fragment 600 caps |
Weekly quests
Quest name | Long clarification | Quest objective | Short description | Requirements | Other Rewards |
---|---|---|---|---|---|
Game Show Gauntlet | You've been invited to play Lose Your Head! Answer the questions or... | Play to win! | Play to win! | Caps Nuka-Cola Quantum x4 Pet carrier Lunchbox | |
Vault-Tec Experiment Review | Vault-Tec wants yous to check up on some...experiments we're running in other Vaults. | 1. Talk to the vault dwellers. 2. Talk to the vault dwellers. 3. Talk to the vault dwellers | Check in on the experiments in other vaults. | Caps Nuka-Cola Quantum x4 Pet carrier Lunchbox |
Multi-Stage Questlines
Questline | Quest proper noun | Long description | Quest objective | Short description | Requirements | Other Rewards |
---|---|---|---|---|---|---|
The Thrill of the Hunt | 12-Point Buck | "I one time shot a Deathclaw in my pajamas. How he got in my pajamas I'll never know." | Kill the Blastoff Deathclaw | Kill the Alpha Deathclaw | Level 27 dwellers Nightwear | Lunchbox 800 caps |
Zines from the Democracy | Collateral Murder | Information technology seems like if you get mentioned in the New Boston Bugle, y'all end upwardly with your head on a Raider superhighway. Now nosotros have to figure how to Non brand the front page! | Meet the Settlers at the RobCo Plant. | Find the first group of settlers to go attacked by Raiders. | Level 9 dwellers iv+ DAM weapons |
Limited time quests
Questline | Quest name | Long description | Quest objective | Short clarification | Requirements | Other Rewards |
---|---|---|---|---|---|---|
The Mystery of Vault 31 | Scare Tactics | With the Ghost Costumes in mitt, it's time to caput out to Vault 31 and confront the Raiders there one time and for all! | Confront the Raiders at Vault 31. | Confront the Raiders at Vault 31. | Level xv dwellers Ghost costume | Rare outfit rare outfit recipe |
Gallery
Fallout Shelter How To Fix Mr Handy,
Source: https://fallout.fandom.com/wiki/Mister_Handy_%28Fallout_Shelter%29
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